THE RESISTANCE
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Number of Spies & Resistance Members
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Number of players: 5 6 7 8 9 10
Resistance 3 4 4 5 6 6
Imperial Spy 2 2 3 3 3 4
Number of players required be sent on each mission
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Number of players: 5 6 7 8 9 10
Mission 1 2 2 2 3 3 3
Mission 2 3 3 3 4 4 4
Mission 3 2 4 3 4 4 4
Mission 4 3 3 4* 5* 5* 5*
Mission 5 3 4 4 5 5 5
Two sabotage cards are required for * missions to fail
Setup
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( ) privately deal Resistance and Spy cards to each player
( ) instruct the group to close their eyes
( ) tell the spies to open their eyes and see each other
( ) tell the spies to close their eyes again
( ) tell everyone to open their eyes and begin the first Round
Rounds
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(A) New Leader selects a mission Team (may choose themself)
( ) All discuss the Team and simultaneous publicly vote
if 1/2 or more vote no: team fails
if 5 fails in a row: (Spies win)
else: goto (A)
else: continue with mission
( ) Each Team member submits a Spy or Resistance card privately
Resistance players must play Resistance cards
Spies may play a Sabotage card or a Resistance card
( ) The Team mission cards are shuffled and revealed
if a* sabotage card is revealed: spys earn one point
else: Resistance earns one point
( ) if one team accumulates 3 points: (they win)
else: goto (A)